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Windows Web Player beta #2

Discussion in 'Announcements' started by Aras, Apr 17, 2006.

  1. Aras

    Aras

    Unity Technologies

    Joined:
    Nov 7, 2005
    Posts:
    4,770
    We released the second Windows Web Player beta - now for both Internet Explorer and Firefox (among others)!

    Get it here: www.otee.dk/unity_beta/UnityWebPlayer.exe

    Changes from the first beta:
    • Reduced installer size from 3.36MB to 2.82MB! And we are still improving it.
    • Added support for Firefox (1.5, 1.0), Netscape (8.1), Opera (5 to 8).
    • When using multiple web player instances on the same page now it runs much smoother because of multithreading. Currently this is disabled on ATI video cards because of driver issues.
    • Fixed possible lockup when switching from fullscreen to windowed mode on some drivers.
    • If you are experiencing problems with the web player, just launch CrashHandlerApp.exe from the install location (default is C:\Program Files\OverTheEdge\Unity\WebPlayer) and let us know.

    Both Unity Pro and Unity Indie can publish Web Players for Windows. However games made with Unity Indie will display a small Unity watermark.

    Auto updating and automatic installation of the Windows Web Player has been disabled until we release the final. If you find any bugs, please use the bug reporter as soon as possible. Always provide a link to the .unityweb file when reporting a bug.
     
  2. joacoerazo_legacy

    joacoerazo_legacy

    Joined:
    Apr 5, 2006
    Posts:
    214
    Great news!

    I'll download now and test!

    When the final version will be avaible?
     
  3. taumel

    taumel

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    Jun 9, 2005
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    5,292
    Great work on the filesize guys! :O) I'm curious with what we'll end up in the end!

    If i select "About..." i get no information.

    *testing*


    Regards,

    taumel
     
  4. aigam

    aigam

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    Dec 31, 2005
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    170
    testing :D
     
  5. SerKevin

    SerKevin

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    Apr 13, 2006
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    FYI, it seems to be running like a champ on Firefox for Windows. :)

    Yah!
     
  6. dingosmoov

    dingosmoov

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    Jul 12, 2005
    Posts:
    559
    Can you guys post a list of links that we can check?

    It's kinda hard searching through the forums for links to check and see if the plugin works properly.
     
  7. socksy

    socksy

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    May 21, 2005
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    244
  8. SerKevin

    SerKevin

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    Apr 13, 2006
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  9. Aras

    Aras

    Unity Technologies

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    Please submit the bug reports for all problems. Then we'll get the machine configuration info, versions of the files etc.
     
  10. Aras

    Aras

    Unity Technologies

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    This is probably published with Unity 1.2.1 or older - the HTML file does not have <object> tag required for IE plugin. Just updating the HTML should be enough.
     
  11. socksy

    socksy

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    Yes, I know. I updated the HTML for each of them before I got the latest version of Unity, except that one, which I wanted to keep from Internet Explorer users.
     
  12. socksy

    socksy

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    May 21, 2005
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    I think that might be a bug in Unity Player in general. I had to restart Safari to see it. Though, it's my favourite one :D

    [EDIT] Nope, different thing. Pity, really.
    [EDIT EDIT] I get a red halo like thing fly out before the apparent whiteness. Submitting bug report.
     
  13. marty

    marty

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    Apr 27, 2005
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    1,170
    At least one of my (remote) beta-buddies is getting a non-rendering, non-gracefully-degrading water prefab on his Windoze box, in IE, using the latest build of the Unity webplayer.

    Here's a screengrab.

    If you need more data/info/specs, just let me know.
     
  14. Aras

    Aras

    Unity Technologies

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    Tell him to run CrashHandlerApp.exe from install location and type in the link to your webplayer. An easy way to get everything we want in such situations
     
  15. marty

    marty

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    Apr 27, 2005
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    Will do!

    Thanks.