Search Unity

Windows Store Terrain tileOffset Problem

Discussion in 'Editor & General Support' started by Klamore74r, Feb 20, 2015.

  1. Klamore74r

    Klamore74r

    Joined:
    Dec 19, 2014
    Posts:
    5
    I have a big problem with terrain on Window Store. One of textures of the splat has setted with: size:(4800.0, 4800.0) offset:(3300.0, 1400.0)

    All appear perfect on editor, but running on builded Windows Store solution (both localmachine and surface remote machine), the texture offeset appear wrong and the log show:

    splat 1, size:(4800.0, 4800.0) offset:(3300.0, 3300.0)

    Something is changing Y offset to the same value of X.

    Anyone has a solution/documentation about this issue?

    Thanks