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[Windows Store App] After screen times out, game becomes unresponsive (only Intel Atom CPUs device)

Discussion in 'Windows' started by Thien-Le, Dec 22, 2015.

  1. Thien-Le

    Thien-Le

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    Jan 25, 2015
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    Steps to Reproduce:
    1. Launch the application.
    2. Let the device sit until the screen turns off.
    3. Turn the screen on and attempt to navigate the game's menus.
    4. Notice the game becomes unresponsive. Application must be restarted or minimize to continue.
     
  2. Aurimas-Cernius

    Aurimas-Cernius

    Unity Technologies

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    Is that a desktop standalone app or Windows Store app?
     
  3. Thien-Le

    Thien-Le

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    Oh sorry, it's Windows Store app (Universal 10)
     
  4. Aurimas-Cernius

    Aurimas-Cernius

    Unity Technologies

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    Ok, so unfocusing and focusing the application makes it work again?
    In such case try to go to player settings and disable independent input source.
     
  5. Thien-Le

    Thien-Le

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    Unfocusing and focusing not makes it work again, but minimize and reactive makes it work.
    I don't understand how to disable independent input source, could you please explain it to me?
     
  6. Aurimas-Cernius

    Aurimas-Cernius

    Unity Technologies

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    In Unity editor go Edit->Project Settings->Player
    Under Publishing Settings section there is a checkbox Independent Input Source.
     
  7. Thien-Le

    Thien-Le

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    It disabled by default. And the game still unresponsive when screen turns off.
     
  8. goat

    goat

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    You might want measure device memory usage as this app becomes unresponsive and then go from there.
     
  9. Thien-Le

    Thien-Le

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    I tried enable "Independent Input Source" and It worked :)
     
    goat likes this.