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Bug Windows Standalone Application randomly crash on startup (black screen)

Discussion in 'Windows' started by a-bottosso, May 21, 2021.

  1. a-bottosso

    a-bottosso

    Joined:
    Nov 13, 2015
    Posts:
    22
    Hi,

    I'm building a Windows Standalone Application in which I'm experimenting a weird behaviour.
    When I launch the build, it randomly reamains in a black screen state, the mouse cursor remains in the windows loading spinner state and I'm able to kill the application only via command line.

    The Player.log file shows very few information:
    ...
    ...
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 11.0 [level 11.1]
    Renderer: Intel(R) HD Graphics 620 (ID=0x5916)
    Vendor:
    VRAM: 4033 MB
    Driver: 27.20.100.8854
    Begin MonoManager ReloadAssembly
    - Completed reload, in 0.143 seconds
    D3D11 device created for Microsoft Media Foundation video decoding.
    <RI> Initializing input.

    XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
    <RI> Input initialized.

    <RI> Initialized touch support.

    I'm using Unity 2020.2.7f1.
    Has anyone experienced the same issue?

    Thanks in advance,
    Alessio