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Windows Phone emulator deployment problem

Discussion in 'Windows' started by ole_92, Jul 23, 2013.

  1. ole_92

    ole_92

    Joined:
    Mar 10, 2013
    Posts:
    1
    Hi, I was just testing Unity 4.2's new feature - Windows Phone deployment, but it doesn't seem to work. Is there any way to get it running on an emulator rather than on a physical device?

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    Last edited: Jul 23, 2013
  2. srMerk

    srMerk

    Joined:
    Jul 30, 2013
    Posts:
    2
    Hello everyone, I have exactly the same problem. And I have tested the emulator with a normal XAML Windows Phone project and it works fine. Someone have the same problem or a solution? Thanks!
     
  3. srMerk

    srMerk

    Joined:
    Jul 30, 2013
    Posts:
    2
  4. zweihander111

    zweihander111

    Joined:
    Nov 7, 2010
    Posts:
    20
    I guess that makes 3 of us. I've been trying to deploy and test directly on the device. But I'm not sure how exactly to do that...
     
  5. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,718
    What problems do you stumble upon? After you build a Windows Phone project, launch the .sln file it creates and then press run on the device in Visual Studio.