Hi I know that Unity stores downloaded Assets in the AppData\Roaming\Unity\Asset Store-5.x folder. But I notice that there is another folder in AppData\LocalLow\Unity\Caches. I only have 1 unity project on my system that is about 2GB big, and then about 1.5GB of downloaded assets. The AppData\LocalLow\Unity\Caches is currently 10GB big. Does anyone know the purpose of this folder? Is it ok to delete the files in the AppData\LocalLow\Unity\Caches folder to save on disk space? It might have reached 10GB simply because of a number of test projects I created before. Any advice will be appreciated.