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Windows App Certification Fail

Discussion in 'Windows' started by Seraphim-Whiteless, Jan 29, 2016.

  1. Seraphim-Whiteless

    Seraphim-Whiteless

    Joined:
    Jun 23, 2014
    Posts:
    197
    How to resolve this problem?


    Build in Unity3d 5.3.2 x64
    for Windows Store 10 universal IL2CPP

    • Error Found: The supported APIs test detected the following errors:
      • API D3D12GetDebugInterface in d3d12.dll is not supported for this application type. UnityPlayer.dll calls this API.
     
    Last edited: Jan 29, 2016
  2. Aurimas-Cernius

    Aurimas-Cernius

    Unity Technologies

    Joined:
    Jul 31, 2013
    Posts:
    3,624
    Are you using Master configuration in Visual Studio?
     
  3. Seraphim-Whiteless

    Seraphim-Whiteless

    Joined:
    Jun 23, 2014
    Posts:
    197
    Release config
     
  4. Aurimas-Cernius

    Aurimas-Cernius

    Unity Technologies

    Joined:
    Jul 31, 2013
    Posts:
    3,624
    For submission to store you should use Master.
     
  5. Seraphim-Whiteless

    Seraphim-Whiteless

    Joined:
    Jun 23, 2014
    Posts:
    197
    yep. it working. But another one trouble ...



    • Error Found: The type location test detected the following errors:
      • The types in the Paradise_Day namespace are located in file Paradise Day.winmd that does not match the namespace.
     
  6. Aurimas-Cernius

    Aurimas-Cernius

    Unity Technologies

    Joined:
    Jul 31, 2013
    Posts:
    3,624
    Is that your own winmd file? Change the naming to use underscore instead of space, as error suggests.
     
  7. Seraphim-Whiteless

    Seraphim-Whiteless

    Joined:
    Jun 23, 2014
    Posts:
    197
    U R the best! Thanxx!