Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct here to familiarize yourself with the rules and how to post constructively.

  2. Unity 2022.1 is now available as the latest Tech release.
    Dismiss Notice
  3. Improve your project's performance with our new guide on profiling in Unity.
    Dismiss Notice

Windows 8 Multitouch problem

Discussion in 'Windows' started by atmuc, Aug 25, 2013.

  1. atmuc

    atmuc

    Joined:
    Feb 28, 2011
    Posts:
    1,067
    Unity does not support multitouch on windows 8 and i found some commercial solutions for it. should not unity solve this problem? is there any free solution for this problem?
     
  2. atmuc

    atmuc

    Joined:
    Feb 28, 2011
    Posts:
    1,067
    i think admin changed title to [Windows Store Apps]. it is not just related [Windows Store Apps]. problem occurs on standalone window build too.
     
  3. Tomas1856

    Tomas1856

    Unity Technologies

    Joined:
    Sep 21, 2012
    Posts:
    3,056
    Multitouch should work on Windows Store Apps, but you're right it doesn't work on Windows Standalone Desktop.
     
  4. atmuc

    atmuc

    Joined:
    Feb 28, 2011
    Posts:
    1,067
    as i understand, multitouch on Windows 8 is related native api and standalone desktop does not cover it like ios does. i still think unity should include this feature to standalone desktop. touch is a part of gaming so multiplatform engine should cover it on all platforms.
     
  5. Lexustio

    Lexustio

    Joined:
    Jun 26, 2013
    Posts:
    18
    http://interactivelab.github.io/TouchScript/

    This small and free plugin should get any gesture-based multitouch features working, at least on the standalone desktop applications. Haven't tested with Store Apps though.
     
  6. atmuc

    atmuc

    Joined:
    Feb 28, 2011
    Posts:
    1,067
    thanks for link. i will try it.
     
  7. badbod99

    badbod99

    Joined:
    May 3, 2011
    Posts:
    36
    This should really be supported in Windows Standalone apps too via Input.touches. There is absolutely no reason why it can't be and having to add a 3rd party script to handle this via the Windows API is a pain considering Unity has already implemented it for Windows 8 Store applications.
     
  8. SpaceMammoth

    SpaceMammoth

    Joined:
    Jan 2, 2013
    Posts:
    220
    Wow I am amazed at this.

    I now have a shiny new Surface Pro 2 and I thought that win 8 standalone games would allow you to detect touch through the same API other touch platforms. I can only guess this isn't as easy for Unity to fix as we would think, or it would have been done. I see there are several solutions in the asset store, does anyone have any specific recommendations?
     
  9. stationx

    stationx

    Joined:
    Jul 9, 2012
    Posts:
    251
    Windows 8 and windows stand alone are very different apis and platforms. Windows stand alone is just the same way as working on regular windows using keyboard and mouse. E.g windows 7. They just don't have multitouch. Win8 is build around multitouch, so it clearly covers touch. If you want to build games with touch on windows, then you should use windows 8 (store apps)
     
  10. hollywoodcolor

    hollywoodcolor

    Joined:
    Jul 12, 2014
    Posts:
    35
    I tried
    http://interactivelab.github.io/TouchScript/
    and I can't get a single touch to work in consistent way. windows will register the touch with a circle but the example script will work only sometime. (very frustrating) can anyone offer a solid solution for testing touches?
     
  11. Phusckidus

    Phusckidus

    Joined:
    May 6, 2013
    Posts:
    8
  12. nicloay

    nicloay

    Joined:
    Jul 11, 2012
    Posts:
    519
    Is there any updates or plans to solve this feature ?
     
unityunity