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[Windows, 2017.4.22f1] Build does not get passed logos, grey screen and nothing in output_log

Discussion in 'Windows' started by Whatever560, Oct 7, 2019.

  1. Whatever560

    Whatever560

    Joined:
    Jan 5, 2016
    Posts:
    102
    I'm experiencing the following recent hurdle :
    - Everything works fine in the editor.
    - When launching the standalone build it's all grey after the logos. Main scene is correctly set as first in the build settings, always was. The worst thing is that nothing releavant is wrote in the output_log. A OnBeforeSceneLoadRuntimeMethod is executed and that's it, no awake on the main script, not even sure the main scene gets loaded.

    This is what ends the log :

    Setting up 4 worker threads for Enlighten.
    Thread -> id: 5d3c -> priority: 1
    Thread -> id: 1cc0 -> priority: 1
    Thread -> id: abc -> priority: 1
    Thread -> id: 4284 -> priority: 1 ​


    We're working on this game for several years and its the first time we're not able to launch the game and troubleshout it.

    One particular asset made an absolute mess in the game couple of month ago by modifying our .meta files for prefabs and FBX. Although most where versionned, it might be linked but not sure how. As there is no message in the log we're severly blocked. Any insight would be welcome as we're to demo the game soon.
     
  2. Whatever560

    Whatever560

    Joined:
    Jan 5, 2016
    Posts:
    102
    Anyone having a similar issue ? Grey screen after logo on standalone build ? Even if main scene is correctly set.
     
  3. Whatever560

    Whatever560

    Joined:
    Jan 5, 2016
    Posts:
    102
    So, the issue seems to have fixed on its own, which is weird. If someone goes by the same, here are the things I tried to make it work, although I don't know which one had an influence :
    - I opened the scene at Index 0 in editor and rebuilded the game
    - I let scene at index 0 in first position in editor even with multiple scene opened.

    Best
     
  4. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    6,531
    Do you by any chance have a screenshot of what it looked like?