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Window goes black when resizing (on Mac)

Discussion in 'Editor & General Support' started by tmiller_vb, Apr 6, 2015.

  1. tmiller_vb

    tmiller_vb

    Joined:
    Dec 6, 2012
    Posts:
    19
    Hi all!

    I have built a Mac executable with Unity 5.0.1f1, and am noticing a problem when running it. Occasionally, when I resize the app's window, everything within the window disappears, leaving just a black screen. Resizing it again sometimes fixes the issue. If I resize enough, it'll eventually display again, but it could break again the next time I resize.
    Additional things I've noticed
    -While the screen is black, the app still detects user input.
    -Whenever I resize, if it's going to work, it does do a black flicker every time (I'm assuming this is just a screen refresh or something, but I figure I would mention it).

    Has anyone else experienced this problem? Is this a bug or might something be wrong with my code? Thanks!

    PS: I'm running this on Mac OSX 10.10.
     
  2. tmiller_vb

    tmiller_vb

    Joined:
    Dec 6, 2012
    Posts:
    19
    As some additional information: I've tried to reproduce the same issue on a Windows 7 machine, and it doesn't happen. It seems to be a Mac-only issue.
     
  3. polle

    polle

    Joined:
    May 9, 2015
    Posts:
    1
    I have the same issue with Unity 5.0.1f1.

    Also, if going to fullscreen, then back to windowed mode, it will go black in the windowed mode. Returning to fullscreen looks fine, but it stays black when going back windowed mode.

    Some HW info:
    Model Identifier:MacBookAir6,2
    Processor Name:Intel Core i7
    Chipset Model:Intel HD Graphics 5000
     
  4. noanoa

    noanoa

    Joined:
    Apr 17, 2014
    Posts:
    225
    I have stumbled into this problem on my new project. I'm using 5.3.1p4 and everything works fine in the Edito but playing built game on windows 10, the screen goes black when the game window is resized. Has anyone a solution to fix this?