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Will we be able to access ProBuilder from within a script?

Discussion in 'World Building' started by rosco_y, Apr 28, 2018.

  1. rosco_y

    rosco_y

    Joined:
    Aug 3, 2016
    Posts:
    24
    I'm very excited to see ProBuilder included with 2018, and I'm hoping we will be able to manipulate probuilder objects from withing c# scripts.

    Naturally, I'm also hoping there will be documentation to go along with that :)

    Thanks for 2018, and for Unity!!

    Ross Ylitalo
     
  2. kaarrrllll

    kaarrrllll

    Unity Technologies

    Joined:
    Aug 24, 2017
    Posts:
    537
    Yes, we're working on preparing the API and documentation at the moment.