I realize that for most things related to just the HMD the UnityEngine.VR namespace has an API that makes cross platform possible at the moment. However anything related to room scale (a play area, VR controllers, etc.) is not present. Is there anything like that in the works even if it's a long timetable? The HTC Vive is out for room scale, and Oculus Touch and PSVR will be coming in the fall and there are dev kits available now so I was wondering if there are plans for a room scale and VR input API? Currently I can just target Valve's API directly but I hate knowing that I'm essentially going to have to reimplement this stuff later.