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Will the Unity AI Robotics projects from the Unity blog post be publicly available?

Discussion in 'Robotics' started by Ivan_br, Sep 17, 2021.

  1. Ivan_br

    Ivan_br

    Joined:
    Nov 10, 2015
    Posts:
    29
    Hi,

    In the Unity blog post from September 16th (Unity AI 2021 interns: Navigating challenges with robotics), two projects were mentioned, one on inverse kinematics using a VR controller to change the end-effector's position, and another on using multiple robots in collaboration together for a find-and-ferry task.

    Will these projects become available like the other demos currently available on GitHub? If so, is there an expected date on when they will be available?

    The inverse kinematics, especially with the combination with VR, would be great to be able to experiment with.

    Thank you
     
  2. unity_pOmzg4o0fQikBQ

    unity_pOmzg4o0fQikBQ

    Unity Technologies

    Joined:
    Aug 25, 2021
    Posts:
    2
    Hello and thanks for reaching out. We currently plan on releasing demos to the public however there is no expected date for their release yet as we have been focused on other priorities. We do however take into consideration your interest and appreciate the inquiry.
     
  3. Ivan_br

    Ivan_br

    Joined:
    Nov 10, 2015
    Posts:
    29
    Hi @unity_pOmzg4o0fQikBQ .

    You're welcome. I understand, thank you for the information. I hope inverse kinematics gets released in some way in the future as this would be greatly appreciated for robot control, especially for grasping tasks.