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Wii U tools

Discussion in 'Editor & General Support' started by IOwnMyWiiULEGIT, Dec 2, 2020.

  1. IOwnMyWiiULEGIT

    IOwnMyWiiULEGIT

    Joined:
    Dec 2, 2020
    Posts:
    1
    Hello,

    I know the ship has sailed on the Wii U, but I'm curious to build something for it and am aware of the difficulties that lie ahead. I have the latest version of Unity that supports the Wii U but am missing the plugin to deploy. Would anyone have any tips on how to get a Wii U -centric Unity-based IDE up and running? I do have the free Nintendo SDK and NWF to at least run something super raw on my PC before going to a dev kit. Thanks for your time.