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Wierd shading problem with imported FBX

Discussion in 'High Definition Render Pipeline' started by denwik, Sep 3, 2019.

  1. denwik

    denwik

    Joined:
    Sep 22, 2017
    Posts:
    27
    Hi!
    So this is maybe a very specific question. But does anyone recognize the issue i have with the shading on the left arm? See picture.

    It's a rigged/skinned FBX exported from Maya. Any ideas?

    question.png
     
  2. denwik

    denwik

    Joined:
    Sep 22, 2017
    Posts:
    27
    No normalMap yet, FYI
     
  3. denwik

    denwik

    Joined:
    Sep 22, 2017
    Posts:
    27
    Oh! It was Ambient Occlusion from PostProc..