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Wich machine.config gets loaded by the Editor?

Discussion in 'Editor & General Support' started by sperry, Jun 8, 2009.

  1. sperry

    sperry

    Joined:
    Apr 24, 2009
    Posts:
    13
    I am using the windows version of Unity 2.5

    On the installation folder there are five machine.config files:
    • C:\Program Files\Unity\Editor\Data\etc\mono\2.0\machine.config
      C:\Program Files\Unity\Editor\Data\Frameworks\Mono.framework\mono\2.0\machine.config
      C:\Program Files\Unity\Editor\Data\Frameworks\UnityPlayer.app\Contents\Frameworks\Mono.framework\mono\2.0\machine.config
      C:\Program Files\Unity\Editor\Data\Frameworks\WindowsPlayerMonoConfig\2.0\machine.config
      C:\Program Files\Unity\WebPlayer\mono\2.x.x\Data\etc\mono\2.0\machine.config

    Which one, if any, gets loaded by the editor?

    Also there are four other files named "config" that seen to be configuration files. Does one of then gets loaded?

    • C:\Program Files\Unity\Editor\Data\Frameworks\WindowsPlayerMonoConfig\config
      C:\Program Files\Unity\Editor\Data\Frameworks\Mono.framework\mono\config
      C:\Program Files\Unity\Editor\Data\Frameworks\UnityPlayer.app\Contents\Frameworks\Mono.framework\mono\config

    I am asking this because it seens that that some configurations are not being applied to the System.Net.WebRequest class (but just when running inside the editor).