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Why Would a Terrain Recieve a Lightmap of the Ceiling of a Building?

Discussion in 'Global Illumination' started by Don-Gray, Dec 12, 2018.

  1. Don-Gray

    Don-Gray

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    upload_2018-12-12_5-49-48.png

    When I bake the scene it turns out fine, but when I reopen the scene, this is what I get.
    The lightmap on the right is the top of a building in the scene, on the left a terrain, weird.
     
  2. kristijonas_unity

    kristijonas_unity

    Unity Technologies

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    Might be an issue with the lighting data asset. Did you bake your scene in Auto mode or manually?

    In either case, seems like a serious bug - could you please report it via the in-built bug reporter, and paste the bug ID here? Thanks.
     
  3. Don-Gray

    Don-Gray

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    Here's the Bug Report ID: 1108925
    I'm sure there needs to be more information passed on, let me know how I should address it.
     
  4. kristijonas_unity

    kristijonas_unity

    Unity Technologies

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    Given how specific this case is, we'd need a small repro project to investigate. We were not able to reproduce it on our end using simple assets.
     
  5. Don-Gray

    Don-Gray

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    Ok, will have to see if I can reproduce on a smaller project here, thanks.