Is there a fix or a way to avoid it ? I can upload some screenshots to show what I mean. In the Timeline when I add a new animation track and then drag in a character from the hierarchy it's changing the character position far away from where it was and also the weapon that was attached to the character is now not attached but position near the character. I wanted to create some animation clip/s but every object I drag in to the animation track lost his position. I'm using: Unity 2018.2.5f1 Personal (64biit) And I don't want to upgrade to the new unity beta version, I tried it before and it was making a lot of mess in my project.