I have a Main Camera with the Cinemamachine Brain component. The current Live Camera is the Navi Camera. (Navi vcam). The first problem I notice is when I'm moving the mouse around the editor the virtual camera in the game window change it's rotation even if I don't change it. Second problem is in the scene view window the camera seems to be in world space ? The virutal camera is not even close o my character/s and if I change the virtual camera position and see the characters it's not like the characters position it seems the virtual camera position is not the same as the characters and other objects. I tried and changed the virtual camera position to see the character/s but the virtual camera change position or rotation on it's own all the time. Another problem is when I drag the virtual camera around in the scene view window on the blue green or red the camera is rotating and moving strange. The first screenshot is of the Main Camera and it's inspector: The second screenshot is of the Navi vcam and it's inspector: The last screenshot showing the character and it's inspector: I tried to use and learn the Brackeys tutorial in this video: He add a brain component to the main camera then create a virtual camera then he can move around the virtual camera without any problems. Why in my case I can't move the virtual camera around like that ?