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Why was Unity Connect so bad?

Discussion in 'General Discussion' started by SpiroJ, Apr 24, 2021.

  1. SpiroJ

    SpiroJ

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    I recently found out about Unity Connect and thought it was a cool idea but I realised it shut down and not a lot of people liked it. I was just wondering what made it so bad?
     
  2. Ryiah

    Ryiah

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    For starters it replaced a very functional system that was equally very simple to use with one that required both the people posting jobs as well as the people responding to them to jump through multiple hoops to do so. Worse yet the system it replaced was taken down months before Connect was in a state ready to be used.

    First impressions are very important. Thanks to the above when Connect was launched the majority of people who would have used it at the time already had formed a very negative opinion of it and very few of them ever left that opinion behind even when they started using it.
     
    Joe-Censored likes this.
  3. neginfinity

    neginfinity

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    Basically, forums were much easier to deal with in comparison, connect was very awkward/hard to use, plus gave impression of being poorly written.

    You could read this thread:
    https://forum.unity.com/threads/my-first-experiences-with-connect.510808/
     
  4. SpiroJ

    SpiroJ

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    Ohhhh ok makes sense. What were these hoops that people had to jump through?
     
  5. SpiroJ

    SpiroJ

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  6. Ryiah

    Ryiah

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    I don't remember the fine details any longer but basically account creation was a very lengthy process. I remember creating my account with information that would have been sufficient for sites like Linkedin only for Connect to state that it needed yet more information and validation. Thus the first time I used it was the last time.
     
  7. Murgilod

    Murgilod

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    Unity Connect was a solution for a problem that did not exist. There are numerous job posting options, many of which are better, many of which are properly vetted. For quick jobs you can just use GameDevClassifieds but if you go beyond that you've also got Gamasutra and others.

    The question ultimately ends up being "what did Unity Technologies bring to the table that was a benefit here?" and the answer ultimately ended up being "nothing aside from brand recognition."
     
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  8. stain2319

    stain2319

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    This was a really interesting thread. My takeaway from it is that Unity is terrible at listening to their customers. Wow.
     
  9. hippocoder

    hippocoder

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    I tried to give input from day one but was entirely ignored so I stepped back to let Unity shoot itself in both feet instead of drawing on 3 decades of my experience in this field.
     
  10. Martin_H

    Martin_H

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    That's the Unity way of doing things! Reading just your post, I wasn't sure whether
    you are talking about Connect or about the "Lithium incident".
     
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  11. Murgilod

    Murgilod

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    Or Enlighten. Or the 4.6 UI going canvas based. Or any other number of things Unity has done, really.
     
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  12. hippocoder

    hippocoder

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    Unity spends a lot of money on this but still no free moderator license ;)
     
  13. Ryiah

    Ryiah

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    Are you even using Unity? :p
     
  14. Murgilod

    Murgilod

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    It feels there's a sizeable amount of people here who don't really use Unity by choice anymore.
     
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  15. Joe-Censored

    Joe-Censored

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    I looked at Connect when it first came out, and I didn't understand what they were trying to do with it. It looked like it was trying to be a social media platform without the social part. I'm sure it improved later, but I never bothered to check it out again.
     
  16. Murgilod

    Murgilod

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    It doesn't even solve that problem because if I want to use a social media platform where I don't talk to people and that I hate using I can just go to LinkedIn
     
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