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Why Vuforia AR not working in my device?

Discussion in 'Vuforia' started by zyonneo, May 18, 2018.

  1. zyonneo

    zyonneo

    Joined:
    Apr 13, 2018
    Posts:
    386
    Hi all,
    I am new to Unity AR.I have completed an IOS app which is working with Vuforia plane detection and tested using ipad.Now I took the project and switched to android platform.When I installed and checked it is not detecting any plane.So I tried a sample program[Link].Still it is not working.I checked the devices supported for Vuforia my device was there in the list Samsung Galaxy S7(SM-G930P). I am using Unity 2017.3.0f3 and Vuforia Version 7.0.36.How to solve this issue?

    Thanks.
     
  2. Vuforia-Strasza

    Vuforia-Strasza

    Official Vuforia Employee Vuforia

    Joined:
    Jun 13, 2017
    Posts:
    548
  3. Nanie

    Nanie

    Joined:
    Mar 30, 2015
    Posts:
    3
    Ok, but why doesn't support ARCore On S7 and S7 edge if it has support on ARCore? The amount of compatible devices are already small on the google's list, https://developers.google.com/ar/discover/supported-devices
    Vuforia makes it even smaller. Is there a plan to support those devices in the future?
     
  4. zyonneo

    zyonneo

    Joined:
    Apr 13, 2018
    Posts:
    386
    I tested on Samsung Galaxy S7...it was working after I resolved some issues
     
    rubrox2490 likes this.
  5. rubrox2490

    rubrox2490

    Joined:
    Feb 10, 2019
    Posts:
    1

    good day! what issue did you solve sir? thank you
     
  6. zyonneo

    zyonneo

    Joined:
    Apr 13, 2018
    Posts:
    386
    @rubrox2490 Long time back. what I remember is..I think they updated SDK and I did not make the changes accordingly in unity