Hi everyone. What is the advantage of using a different FBX for each animation ? Like NameOfTheModel@Idle NameOfTheModel@Walk NameOfTheModel@Run Why this way of doing is recommended ? Is one day i decide to change a bone structure or whatever, that mean that i would have to Re-Configure all the animations and export them again right ? In Blender ihave found a way to use multiple animation in one .FBX Is this method not recommended at all ? Thank you in advance for any advices about this. Best regards.