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Discussion in 'FPS.Sample Game' started by azouagh, Dec 13, 2018.
hello can fix that?
I think you should name threads with more productive names, because it makes it easier for people who have a solution to find your thread.
I looked on github at the script, as I don't have this project downloaded, but I'd say make sure you have included the entire project?
Only reference I can find to "GraphicsDeviceSettings" on google, leads me here:
EDIT: Another thing, what version of Unity are you on?
Unity version: 2018.3 beta 6
Have you imported the entire project?
Oh wait - from the docs:
IF he is downloading FPS 2.0 (the current one on GIThub) then he will need beta12 for sure.
also be sure you:
"Getting the project
To get the project folder you need to clone the project. Note, that
IMPORTANT: This project uses Git Large Files Support (LFS). Downloading a zip file using the green button on Github will not work. You must clone the project with a version of git that has LFS. You can download Git LFS here: https://git-lfs.github.com/."
Also as MD is asking, @azouagh you might want to check out this video on importing the project.