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Bug Why the game Change from Insoftware run and Build run?

Discussion in 'Editor & General Support' started by Cosser_Production, Jul 15, 2023.

  1. Cosser_Production

    Cosser_Production

    Joined:
    Sep 13, 2019
    Posts:
    3
    I have this little scene where a cube have a Force Up pressing 'w' that increase exponentially in time ( so i summed up Time.deltaTime every second i keep pressed W) and i can move and rotate the cube with mouse axis .
    The problem is : when i debug in software it goes fine , when i try it on BUILD mode the cube is not like the in software version , it move just a little bit that i can rotate it but nothing normal as the other.
    Someone can help me?
     
  2. GediminasR

    GediminasR

    Unity Technologies

    Joined:
    Aug 19, 2021
    Posts:
    53
    Hello,


    Would you kindly please report this issue via the Bug Reporter tool?
    https://unity.com/releases/editor/qa/bug-reporting

    Please make sure to write the exact steps needed to be taken so that the reproduction would be visually seen. Also make sure to attach a reproduction project and any visual material so that when testing our CQA team can verify that they got the same results. If you can, please use this template:

    How to reproduce:
    1. Open the attached project
    2. Do this
    3. Do that
    4. Select this
    5. Observe that

    Expected result: Something is visible, something is printed or something happens
    Actual result: The opposite of what I expect happens

    Reproducible with: Editor version I am using (e.g: 2021.3.xf1)

    Reproduced on: The OS I am on (e.g: Windows 11, macOS Ventura 13.1 (Intel/Silicon))