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Help Wanted Why prefab assets can't cached by Accelerator/CacheServer ?

Discussion in 'Unity Accelerator' started by WangShibo17, Nov 17, 2020.

  1. WangShibo17

    WangShibo17

    Joined:
    Oct 28, 2017
    Posts:
    13
    Each prefab takes about 20ms to import.
     
  2. henriksc

    henriksc

    Unity Technologies

    Joined:
    Aug 27, 2020
    Posts:
    21
    Hi

    The prefab importer should definitely be caching the imported artifact. So if you are experiencing that it isn't? Then it sounds like a bug.

    Could you describe more about the circumstances that this is happening for you? Also, could you attach editor log from before assets have been cached and after they should have been cached? That way we should be able to determine what is happening.
     
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