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Feedback Why not support the direct upload of a Unity package?

Discussion in 'Assets and Asset Store' started by soleron, Jun 7, 2022.

  1. soleron

    soleron

    Joined:
    Apr 21, 2013
    Posts:
    580
    i.e. in the case of 3D assets, all you really need is to wrap a demo scene containing all assets in a prefab and export it as a Unity Package.

    It is already turned to a package anyway.
    Why do we need to do this from the engine and not simply upload from our dashboard?

    It would be much simpler for a user to import.
    Also Unity version agnostic.
    I packaged a set in 2021 LTS and loaded it in 2019 LTS with zero issues.
     
    Last edited: Jun 7, 2022