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Why no character controller?

Discussion in '2D' started by TheValar, Dec 9, 2013.

  1. TheValar

    TheValar

    Joined:
    Nov 12, 2012
    Posts:
    760
    I know not everybody likes using the character controller component but I find it very useful for quickly getting character movement up and running. Yesterday I went to start playing with the new tools and found that the character controller component does not work with 2d colliders.

    Is there a 2d character controller in the works or are we now forced to use rigidbody/raycast controllers?

    I'd hate to go to the trouble of scripting a raycast based controller when a character controller would be sufficient.
     
  2. TomasJ

    TomasJ

    Joined:
    Sep 26, 2010
    Posts:
    256
  3. TheValar

    TheValar

    Joined:
    Nov 12, 2012
    Posts:
    760