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Why isn't the asset store smarter?

Discussion in 'Assets and Asset Store' started by Arowx, Jul 19, 2019.

  1. Arowx

    Arowx

    Joined:
    Nov 12, 2009
    Posts:
    7,125
    A lot of assets on the asset store only work out of the box with older versions of Unity yet there is no version checking or validation in the import process or asset store UI/UX?

    The asset store could even hide none unity version compatible assets or assets could point you to the version of Unity you need in the Unity Hub you need to run the assets.
     
  2. Murgilod

    Murgilod

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    Nov 12, 2013
    Posts:
    5,937
    You don't need to read the reviews. The tested versions are listed in the asset description.
     
    IcyPeak_S and Joe-Censored like this.
  3. Arowx

    Arowx

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    Nov 12, 2009
    Posts:
    7,125
    Where?
     
  4. Murgilod

    Murgilod

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    Nov 12, 2013
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    5,937
    There's a dropdown tab called "Supported Unity versions"
     
    Antypodish likes this.
  5. Kiwasi

    Kiwasi

    Joined:
    Dec 5, 2013
    Posts:
    16,481
    Damn, a sensible thread. Isn't this one of the signs of the Apocalypse?

    The reason is because Unity sucks at things that aren't making game engines. And they really, really, really suck at any sort of web design.

    There is a lot that could be improved in how the assets store works.
     
    Antypodish likes this.
  6. Ryiah

    Ryiah

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    Oct 11, 2012
    Posts:
    14,533
    Forget smarter. I'd be happy with it being more responsive. I feel like I'm browsing on a 56K modem when I visit it.
     
  7. Ilumisoft

    Ilumisoft

    Joined:
    Feb 26, 2017
    Posts:
    21
    Yes it tends to be pretty slow sometimes.