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Question Why is Unity bundling both TTF and SDF files into asset bundles?

Discussion in 'Formats & External Tools' started by ivoras, Dec 14, 2021.

  1. ivoras

    ivoras

    Joined:
    May 21, 2020
    Posts:
    66
    I see that a large part of my asset bundle size is taken by fonts - there are regular and itallic versions of both TTF and SDF files for a single font added to the bundle.

    How do I control that? I don't need the italic version.

    And from what I've learned about TextMeshPro, the SDF file should be enough, why does Unity also include the TTF source file?
     
    SRJR likes this.