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Question Why is there no "Windows (IL2CPP)" build module for macOS installations of Unity?

Discussion in 'Editor & General Support' started by myke-synnett, May 29, 2023.

  1. myke-synnett

    myke-synnett

    Joined:
    Jan 8, 2019
    Posts:
    4
    I'm curious as to why there is no "Windows (IL2CPP)" build module for macOS installations of Unity? I see the Mac build support on macOS has IL2CPP, but Windows and Linux only have Mono. Is there a way to add IL2CPP build support, or a work around or something?
     
  2. JoshPeterson

    JoshPeterson

    Unity Technologies

    Joined:
    Jul 21, 2014
    Posts:
    6,921
    Because of difficulty getting the Windows MSVC compiler to work on macOS, we don't have support for this cross-compilation scenario. If you do want to build a Windows Desktop Standalone Player on macOS, you can do so with the Mono scripting backend.
     
  3. myke-synnett

    myke-synnett

    Joined:
    Jan 8, 2019
    Posts:
    4
    Thanks for the info. That's pretty much in line with what I figured the answer would be
     
    JoshPeterson likes this.