Search Unity

Why is Terrain Stamp Brush size limited to 500?

Discussion in 'World Building' started by Rowlan, May 23, 2019.

  1. Rowlan

    Rowlan

    Joined:
    Aug 4, 2016
    Posts:
    4,294
    I just wanted to stamp a volcano from the new terrain tool samples on a 4k terrain. The volcano height map has a size of 3620 x 3620. Is there a technical reason about the 500 limitation of the brush?
     
  2. ChrisTchou

    ChrisTchou

    Unity Technologies

    Joined:
    Apr 26, 2017
    Posts:
    74
    The brush can currently only modify a 2x2 Terrain tile area in one operation; this limits the brush world size to the size of one Terrain tile. There is a change in the works to convert the brush operations to work across any number of Terrain tiles; this change will increase the brush limit to be bound only by the maximum render texture size.
     
    hippocoder and Rowlan like this.
  3. wyattt_

    wyattt_

    Unity Technologies

    Joined:
    May 9, 2018
    Posts:
    424
    That's the default brush size for our brush controllers that come with the TerrainTools package. There's a dropdown to the left of the slider that you can expand to show the min and max values for the brush size slider (and the other brush control sliders). You should be able to remove the 500 world space brush size with that
     
    Freshmeat911, atomicjoe and Rowlan like this.
  4. Rowlan

    Rowlan

    Joined:
    Aug 4, 2016
    Posts:
    4,294
    That worked, thank you!
     
    Freshmeat911 likes this.