Search Unity

Question Why is selectExit callback firing when force select interactable that isn't already selected?

Discussion in 'XR Interaction Toolkit and Input' started by edwon, Aug 21, 2022.

  1. edwon

    edwon

    Joined:
    Apr 24, 2011
    Posts:
    266
    for some reason onSelectExit of an interactable is getting triggered even though I have on the same frame spawned the object and trying to force a socket to select it (I've tried the depecreted ForceSelect, SelectEnter, and ManualInteraction methods, all of them are triggering selectedExit callback when I make the selection happen)

    [edit: this has stopped happening, not sure why]
     
    Last edited: Aug 21, 2022