@Ryiah Because he felt that shared experience was the core of the game like the message in darksouls? I think it's all about the conjunction of two desire: -player really wanted to see multiplayer -dev really wanted to highlight their shared online features (that are describe day one) One is being mistake for another? Why people didn't focus more on the explanation of shared universe instead of multiplayer? Because the player that keeps playing have the exact experience he describe 3 years ago, people name stuff to signal presence, opportunity and gather to decipher things, they signal monolith, they signal jackpot planet, they signal straneg stuff and organize meet up on planet to look at the lore. It's multiplayer like FEZ was multiplayer or any ARG, a community that look at stuff together, expect he clearly didn't call that multiplayer to avoid confusion, he explain what it was. The explanation was there. I have watch almost ALL original video in chronology since the beginning. I replace them in context (constant asking and constant shutting down) and see the crack appearing (he did say thing he retract later). Second hand video that cherry pick stuff I have seen them, it's harder to highlight video like I can with text so I'm at loss because that's pushing on me huge stuff. I don't care enough, I'm just trap in arguing in circle because I'm stupid Addressing this video I will not defend it, I will provide context as I understand it, the first part he is not saying there is multiplayer, the journalist says it in the first segment, he clarify later, and maybe at that moment shared experience (which semantically IS a kind of multiplayer) was okay in his mind as multiplayer but it didn't took long before he shift it to darksouls and name stuff. Colbert is 2015 I think after being asked constantly they start considering it, they are the vaguest, they were vague also about NPC which happen to be in the game finally because they were able to make it https://www.reddit.com/r/NoMansSkyT...there_are_no_npc_characters_who_have_we_been/. The thing is in the game you can SEE other player through the naming of stuff. If you let those interview unravel he say that (darksouls!) instead people focus on the only snippet that bring him down. The actual model of the player is in the file, so it was cut for many reason (maybe because the game shift visual and it was not fitting anymore and problem of implementation). It's a game player has send DEATH THREATS because of delay, even though the dev said it was not ready .... And that's what boggle my minds. Impatience killed the cat essentially.