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Why is it so hard to Set Instanced Properties on Text Shaders

Discussion in 'Data Oriented Technology Stack' started by darkwingfart, Sep 13, 2021.

  1. darkwingfart


    Oct 13, 2018
    Does anyone know of an example project that does this?

    As a side note... I don't understand why they're mixing this low level DOTS with shadergraph.
    Shaders that take 4 lines of code take 30 nodes to accomplish.

    I've got a text shader that has instanced properties and I've found all the progress made on the shadergraph side, but it seems like if you want to use a text shader you have to write your own renderer?

    Is this true?