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Question Why is everything looking snowy same color like this?

Discussion in '2020.1 Beta' started by getloader, Mar 31, 2020.

  1. getloader

    getloader

    Joined:
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    Materials upgraded to hdrp.
    snowy.PNG cube_not_red.PNG rmal to hdrp
     
  2. getloader

    getloader

    Joined:
    Nov 11, 2016
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    In another scene a cube with unlit material, with all the lights disabled. I am expecting a black scene. Instead I get this.

    no_light.PNG
     
  3. Grimreaper358

    Grimreaper358

    Joined:
    Apr 8, 2013
    Posts:
    789
    It's probably because of the reflection probes in the scene.
     
    hippocoder likes this.
  4. getloader

    getloader

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    Nov 11, 2016
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    spotlight.PNG Spotlight doing nothing.
     
  5. getloader

    getloader

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    Nov 11, 2016
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    Also what about the original scene. Why are all colors looking white greyish.
     
  6. getloader

    getloader

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    Nov 11, 2016
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    Can anyone help?
     
  7. Grimreaper358

    Grimreaper358

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    Maybe you have some old lightmaps in the scene. You will have to rebake those for HDRP so check and clear any baked lightmaps if there are any.
     
  8. Prodigga

    Prodigga

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    Apr 13, 2011
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    Is this related to 2020.1 beta?
     
    BYD likes this.
  9. getloader

    getloader

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    Yes its on 2020.1 beta
     
  10. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,064
    If this used to work in a previous version, please submit a bug report with a minimal reproduction project.
     
  11. sk8terboy4

    sk8terboy4

    Joined:
    Mar 29, 2013
    Posts:
    29
    I also get a similar bug where the base color is not affecting the object only the emission is.
     
    getloader likes this.