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Why GPU instancing have CPU bound and SRP bathcer don't

Discussion in 'General Graphics' started by henglu6, Oct 5, 2021.

  1. henglu6

    henglu6

    Joined:
    Oct 5, 2021
    Posts:
    4
    In the begin, I use SRP batcher only ,then replace the objects which
    were draw hundreds with GPU instance, but it have CPU bound in Android one core which not happened in SRP batcher version
    So why this happened? Can I dispatch Instancing like SRP batcher?