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Why doesn't this post shader work on Android?

Discussion in 'Shaders' started by o1o101, Nov 25, 2019.

  1. o1o101

    o1o101

    Joined:
    Jan 19, 2014
    Posts:
    637
    EDIT: Solved, shader wasn't being included in builds at all.

    Hi,

    I did a simple custom post process effect for the Post Process Stack V2 using LWRP.

    It works on the editor, however on Android(LWRP, Linear) I get a flickering black screen?

    Does anyone know why this is?

    Thanks!
     
    Last edited: Nov 28, 2019
  2. o1o101

    o1o101

    Joined:
    Jan 19, 2014
    Posts:
    637
    bumping this, I am stuck
     
  3. o1o101

    o1o101

    Joined:
    Jan 19, 2014
    Posts:
    637
    Unity was excluding the shader from the build due to not being attached to any material, I just added it to the always include shaders.