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Why doesn't the LineRenderer draw lines at the actual line?

Discussion in 'Editor & General Support' started by Cambesa, Jan 6, 2021.

  1. Cambesa

    Cambesa

    Joined:
    Jun 6, 2011
    Posts:
    119
    Here you see a couple of examples of the real line(indicated by coloring), and the result the line renderer makes out of it(yellow texture).
    upload_2021-1-6_14-1-59.png
    upload_2021-1-6_14-2-14.png
    upload_2021-1-6_14-2-38.png
    Is there any way I can just make unity draw the line at the line exactly instead of imagining new lines barely relevant to the lines I pass to the line renderer?