I am brand new to working with Shaders, and haven't worked with any code for them, only the Shader Graph. It's very possible I'm missing an extra necessary step for Unlit that I don't know about. Main Texture -> Sample Texture 2D -> Multiply (by Color) -> Master Lit: Note that Preview is displaying the desired outcome. Unlit: Note that following the same steps did not produce the desired result. Why? Is it me or a bug?