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Why does this texture rotate?

Discussion in 'Editor & General Support' started by gcast1995, Jul 10, 2020.

  1. gcast1995

    gcast1995

    Joined:
    Oct 27, 2019
    Posts:
    25
    Hi!

    I'm trying to figure out why the texture below rotates 180 degrees when it's put onto a
    Plane GameObject
    with an
    unlit/texture
    material


    This is a super simple set up for clarity, but just for further clarity, here is an explanation of both pictures:
    1. The first picture is showing the Texture prefab on the right
    2. The second picture is showing the actual GameObject and it's Material
    Nothing else, but for some reason this rotation still occurs. Does anyone know why?

    Thanks!

    QuestionTexture00_00.jpg
    QuestionTexture00_01.jpg
     
  2. gcast1995

    gcast1995

    Joined:
    Oct 27, 2019
    Posts:
    25
  3. PraetorBlue

    PraetorBlue

    Joined:
    Dec 13, 2012
    Posts:
    7,911
    I'd guess that's just how the UV mapping is for the builtin plane mesh.

    Does it happen for all textures or only this one?