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Question Why does this particle nor render on top of other particles even though sorting layer is higher?

Discussion in 'General Graphics' started by mrCharli3, Aug 13, 2023.

  1. mrCharli3

    mrCharli3

    Joined:
    Mar 22, 2017
    Posts:
    960
    I want particle A to render on top of particle B, but its always rendered underneath it, cannot figure out why, Ive set the layer order on the renderer properly:

    Particle A:
    upload_2023-8-13_17-32-0.png

    Particle B:
    upload_2023-8-13_17-32-21.png
     

    Attached Files:

  2. Torbach78

    Torbach78

    Joined:
    Aug 10, 2013
    Posts:
    296
    upload_2023-8-13_16-57-19.png
    Transparent +1
    your queue tuned 3000 (+1) should be on top of 3000 no matter what

    if it is not working we would need more info
     
    Last edited: Aug 14, 2023
  3. mrCharli3

    mrCharli3

    Joined:
    Mar 22, 2017
    Posts:
    960
    Sure! What other info do you need more than material, render queue and sorting layer?
     
  4. Torbach78

    Torbach78

    Joined:
    Aug 10, 2013
    Posts:
    296
    reduce variables by eliminating shader from the guesswork
    try another alpha shader >mobile>particle>alpha
    does it still occur?

    is the particle system having this issue against a Sprite renderer component when those textures are sorting against particles and sprites?

    is alignment an issue: world vs local
     
    Last edited: Aug 14, 2023
    mrCharli3 likes this.