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Bug Why does this keep happening to me? Global Volume Error

Discussion in 'High Definition Render Pipeline' started by Fressno, Sep 6, 2021.

  1. Fressno

    Fressno

    Joined:
    Mar 31, 2015
    Posts:
    185
    Im getting this error from time to time, and i have no idea why this keeps happening, what its reffering to, or how to fix it.
    I havent been mocking about with any global volumes, switched any BeforeRendering injection point?!?! I dont even know what it is.
    And i cant find where to fix it.
    I need help.
    I cant build the game when this problem exists.

    A custom volume pass with name $Global Composition Volume was already registered on the BeforeRendering injection point.
    UnityEngine.Rendering.HighDefinition.Compositor.CompositionManager:Start () (at Library/PackageCache/com.unity.render-pipelines.high-definition@10.6.0/Runtime/Compositor/CompositionManager.cs:341)