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why does my 2d sprite keep setting itself to "Advanced" and don't pack ?

Discussion in '2D' started by Benjamin.chevalier, Sep 15, 2014.

  1. Benjamin.chevalier

    Benjamin.chevalier

    Joined:
    Jul 3, 2014
    Posts:
    21
    I have an image, I set it to to "Sprite 2d/uGUI", like all my other sprites, but when I apply, it switches to "Advanced".
    And then, even if I have proper Packing Tag setup, the sprites tagged with "Advanced" will not pack.
    My other sprites do not behave like that and pack properly.

    Does anyone have an idea ?

    Thanks !