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Why do sprites with a shared material not rendering in Android Build, but rendering in Editor?

Discussion in 'General Graphics' started by Ziya, Jun 2, 2019.

  1. Ziya

    Ziya

    Joined:
    Aug 30, 2013
    Posts:
    65
    Sprites with a shared material not rendering in Android Build, but rendering in Editor. They are in game like doing collisions, just not rendering like 0f transparency. It has been working until I modified the game for dynamic batching.

    • Material - Shared
    • Dynamic Batching - On
    • Static - Off Sprite
    • Packer Mode - Always Enabled
     
  2. Ziya

    Ziya

    Joined:
    Aug 30, 2013
    Posts:
    65
    Solved!
    The solution is to set Blit to Always.
    Blit was set to Never.
    Setting Blit to Auto may work too.