Search Unity

Why do some collisions bounce off each other and some collisions act like magnets and you stick?

Discussion in 'DOTS Physics' started by goodnewsjimdotcom, May 29, 2021.

  1. goodnewsjimdotcom

    goodnewsjimdotcom

    Joined:
    May 24, 2017
    Posts:
    73
    Why do some collisions bounce off each other and some collisions act like magnets and you stick to the object? Video here:


    This is in both DOTS and normal physics, and I always wondered why. It would help me to change the physics shape/body to use. Cuz I don't want to stick like a magnet.
     
  2. TRS6123

    TRS6123

    Joined:
    May 16, 2015
    Posts:
    190
    In the PhysicsShapeAuthoring there is a field called "Restitution". Setting it to 0 will cause the object to stick and setting it to 1 will make the object bounce with complete elasticity. The dropdown next to the field determines how two objects will interact in a collision if their restitution values are different (geometric mean, minimum, maximum, arithmetic mean).
     
    petarmHavok likes this.
unityunity