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Question Why do my assets have such a sandy/gravel look?

Discussion in 'Universal Render Pipeline' started by odinseiffert, Dec 21, 2023.

  1. odinseiffert

    odinseiffert

    Joined:
    Aug 3, 2018
    Posts:
    7
    A lot of my Assets look like this and they also have a strange flickering when moving the scene camera. In my last URP project this stuff looked a lot different. All assets were loaded with the default settings as intended by the creator.
    Does anyone have an idea where this is coming from?

    I can't imagine that it's the assets themselves, they are from five different creators.

    Im using URP LTS 2022.3.15f1.

    upload_2023-12-21_23-37-28.png
     
  2. o1o101

    o1o101

    Joined:
    Jan 19, 2014
    Posts:
    639
    It's because your ambient occlusion settings in the URP renderer.