Everything works fine in Unity Editor. But when I create the Build version, the camera just doesn't follow the target. I found out that the CinamachineVirtualCamera has been Disabled, but it is enabled in Editor!!! I don't know why and I can't find other useful information through logs file. Build file Logs: Editor Logs: Debug Code: And I'm sure that I have followed all the steps in the tutorial of Cinemachine Camera. It works fine in the Editor, but I don't know why it is not working in Standalone Build.