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Why are polybrush shaders all black?

Discussion in 'Shaders' started by jenapier, May 26, 2019.

  1. jenapier

    jenapier

    Joined:
    Nov 11, 2017
    Posts:
    4
    I have a very frustrating error with Polybrush - it's essentially unusable.
    1. I create a default plane.
    2. I install polyrbsuh (beta) from the asset store.
    3. I create a shader from the 'Height Blend'
    4. When I assign it it turns my mesh black when I assign and it says "It doesn't look like any of the materials on this object support texture blending!" Why? It's a polybrush shader!
    None of the shaders work, I've tested in multiple projects, on 2018, and 2019 version - what is going on??