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Why am I getting a down arrow in my Unity scene when using Oculus Rift and how do I get rid of it?

Discussion in 'AR/VR (XR) Discussion' started by ThreeDeeNut, Sep 18, 2015.

  1. ThreeDeeNut

    ThreeDeeNut

    Joined:
    Apr 18, 2013
    Posts:
    10
    In Unity, I have set up a scene to try out in Oculus Rift. When I hit play in Unity, everything works fine until about 5 seconds later when I get an arrow (Assets>OVR>Textures>out.png) that appears in the center of my screen and won't go away. What does this arrow mean and how can I get rid of it? It is obstructing my view of the level that I am trying to view.
     
  2. dshankar

    dshankar

    Joined:
    Feb 28, 2015
    Posts:
    21
    This is a pretty recent feature in the Oculus Unity integration. It's basically a guide that starts to appear when you approach the bounds of the positional tracking camera.

    This symbol is basically telling you, "please move your head down, you're near the upper limit of the positional tracker"
     
  3. ThreeDeeNut

    ThreeDeeNut

    Joined:
    Apr 18, 2013
    Posts:
    10
    Thank you very much for your reply...you made sense of a mystery that no one else seemed to be able to solve.