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Why all of the sudden does baking take eons? Stuck at 5/11 Clustering (slowly works it's way down).

Discussion in 'Global Illumination' started by dustinbhyden, May 4, 2015.

  1. dustinbhyden

    dustinbhyden

    Joined:
    May 26, 2014
    Posts:
    5
    So I cannot for the life of me figure out why all of the sudden my game takes years to bake. I made a bunch of assets that don't have animations Static, so I would understand that unity wants to bake these all at once so it takes a while, but why when I make them not static the bake time still takes years. One second it was one, the next it was death.

    Cheers,

    Hyden.
     
    LaserWzzrd likes this.
  2. MornFall

    MornFall

    Joined:
    Jan 11, 2013
    Posts:
    160
    I am currently running into the same issues.
    One thing i noticed : Unity fills up the space on my hdd when baking the light... let it run all night, had 500 Gigs used for the temp baking ...
     
  3. Jasper-Flick

    Jasper-Flick

    Joined:
    Jan 17, 2011
    Posts:
    954
    Having large objects - which are influenced by lots of other objects - greatly increases computation time. One huge ground plane can do you in. Split it up and Enlighten will speed up.